2007-12-31

Ebooks (Computers and Internet)

Wireless Networking in the Developing World
Ebook - Computers & Internet

By Rob Flickenger, Corinna "Elektra" Aichele, Carlo Fonda, Jim Forster, Ian Howard, Tomas Krag, Marco Zennaro, First Edition, January 2006

The massive popularity of wireless networking has caused equipment costs to continually plummet, while equipment capabilities continue to increase. By applying this technology in areas that are badly in need of critical communications infrastructure, more people can be brought online than ever before, in less time, for very little cost. We hope to not only convince you that this is possible, but also show how we have made such networks work, and to give you the information and tools you need to start a network project in your local community.

This book was created by a team of individuals who each, in their own field, are actively participating in the ever-expanding Internet by pushing its reach farther than ever before. This book documents our efforts to build wireless networks in the developing world.

Download the PDF for free from http://wndw.net/

Asiaing Links:

Download the eBook (Pdf, 1.9MB)


The Video game Style Guide and Reference Manual, Free eBook

Ebook - Computers & Internet

"A necessary part of moving game journalism, and games, to the next level." Dean Takahashi, Author, The Xbox 360 uncloaked

Journalists, stop playing guessing games! Inside the answers to your most pressing questions await:

  • Videogame, one word or two?
  • Console or system?
  • Xbox, XBox or X-box?
  • What defines a good game review?

Fitting neatly between The AP Stylebook and Wired Style, and formally endorsed by Games Press, the ultimate resource for game journalists, The Videogame Style Guide and Reference Manual is the first volume to definitively catalogue the breathtaking multibillion-dollar game industry from A to Z. Includes official International Game Journalists Association (IGJA) rules for grammar, spelling, usage, capitalization and abbreviations, plus proven tips and guidelines for producing polished, professional prose about the world’s most exciting entertainment biz.

Exploring the field from yesterday’s humble origins to tomorrow’s hottest trends, biggest names and brightest stars, The Videogame Style Guide and Reference Manual contains all the tools you need to realize a distinguished career in game journalism, or go from enthusiast to editor today!

Download The Video game Style Guide and Reference Manual
PDF format, 1.7mb, 105pages.


How to use Social Media to Engage Employees
Ebook - Computers & Internet

Social media is changing the way we communicate. The new tools and technologies represent opportunities for collaboration, knowledge sharing and engagement that just cannot be ignored. But what results are companies seeing from using social media? What have they learned? And how can you benefit from using blogs, RSS, wikis, social networking and the various other social media tools?

How to use social media to engage employees is the ground-breaking report on integrating social media tools into your communications. Containing in-depth case studies of first- and second-stage implementation at major organizations, expert opinion, practitioner insight, tips and tools, you'll get the perfect guide to making the right decisions about your social media strategy. Together with benchmarking data and analysis from our global survey of over 2,100 corporate communicators, you'll get exclusive access to statistics, experiences and opinions from your peers around the globe.

Download chapter-by-chapter summary

How to use social media to engage employees is a practical guide to help you make the right decisions with your social-media strategy.

From getting started, to overcoming common hurdles and understanding what it really is you want to do with the new technologies available, you’ll gain fantastic insight into the first and second-stage implementation of social tools at major organizations. Alongside this is the latest thinking, tips, tools and case studies from practitioners, consultants and experts.

In addition to this practical advice, we also share the findings and analysis from our global survey on social media, completed by over 2,100 corporate communicators.

It’s easy to feel overwhelmed with the pace of change and the variety of social-media tools now available. By drawing on the experiences, tips and examples in this report, you can leap forward with your social-media efforts and improve communication and collaboration inside your organization.

Alex Manchester
Editor, Melcrum Publishing
alex.manchester@melcrum.com

Download How to use Social Media to Engage Employees: Chapter 1

PDF format, 561KB.

Get Rich Playing Games by Scott Steinberg, FREE eBook

Ebook - Computers & Internet

“Reveals the secrets of playing to win…and how to do it making great games!” “Wild Bill” Stealey
Lt. Colonel, USAF Retired, Founder, MicroProse Software and Interactive Magic

GET PAID TO PLAY!

A volume so priceless it was 30 years in the making, the first book to offer everything you need to go from rags to riches in the fabulous, star-studded videogame business is here – are you ready to nail the ultimate high score?

A Must-Read for Anyone Seeking a Career in Game:

ART • DESIGN • PROGRAMMING • DEVELOPMENT • ANIMATION • MANAGEMENT • PUBLIC RELATIONS • AUDIO • MARKETING • PUBLISHING • JOURNALISM • TESTING • SALES

Learn How to Break Into the Business and Hit the Jackpot From Industry Legends Including:

SHIGERU MIYAMOTO • SID MEIER • WILL WRIGHT • JOHN ROMERO • SCOTT MILLER • LORD BRITISH • ED BOON • TRIP HAWKINS • TED PRICE • AL LOWE • CHRIS TAYLOR • LORNE LANNING • BRUNO BONNELL • TOMONOBU ITAGAKI

Download Get Rich Playing Games by Scott Steinberg

PDF version, 1.5MB, 194PAGES.

Design to Sell by Roger C. Parker

Ebook - Computers & Internet

Design to Sell: Use Microsoft Publisher to Plan, Write and Design Great Marketing Pieces, by Roger C. Parker, Microsoft Press, 2006. ISBN-10: 0735622604, ISBN-13: 978-0735622609.

Not a designer? Don’t have a big marketing budget? Now you can design effective marketing materials yourself with this guide written by best-selling author and design expert Roger C. Parker.

This one-stop guide to marketing gives you the basics for creating effective messages and step-by-step instruction for using Publisher 2003 to design compelling, easy-to-read marketing materials that deliver your message successfully.

Even if you’re not a designer or you have no marketing experience, you’ll get expert advice and learn how to: • Develop a market empathy, think like your market, and solve their problems using their language • Format your message so it’s attractive and easy to read—by taking a crash course in graphic design • Save time and money by using Publisher to create several different types of effective marketing pieces—including postcards to promote your business and newsletters that keep you in touch with your customers • Use techniques for quickly harnessing powerful Publisher capabilities • Do it right from the start and avoid common pitfalls and design mistakes

Each chapter includes an interactive exercise as well as review questions with answers on the author’s companion Web site. Also on the Web site are download able worksheets and templates, more illustrations of the projects in the book, additional before-and-after project makeovers, and other resources.

Visit Design to Sell Official Website

Put my experience to work building your business

Profit from Roger C. Parker's advice, assistance, and inspiration. My clients, like Apple, HP, and Microsoft, know me as the great simplifier. My 38 design and marketing books have sold over 1.6 million copies.

Nobody does a better job of showing how to use design to build lasting customer relationships than Roger C. Parker. -Jay Conrad Levinson, author Guerrilla Marketing

Download Design to Sell: 2 Free Chapters

PDF version, ZIP, 3.98MB.
Your free "Profit from Design" kit includes:

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